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The Solution of the computer animated sequences falls in several catagories:


1. The modelling of digital puppets

2. The animation of digital figures on scene

3. The modelling of the digital space

4. The programming of a software that binds all of the elements together.


Tilo Schmidt modelled, textured and animated the digital puppets based on photos of the Weinhold-puppets.

Bettina Scholz created the architecture and the look of the digital space,corridors and warzone.

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