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The Solution of the computer animated sequences falls in several catagories:
1. The modelling of digital puppets
2. The animation of digital figures on scene
3. The modelling of the digital space
4. The programming of a software that binds all of the elements together.
Tilo Schmidt modelled, textured and animated the digital puppets based on photos of the Weinhold-puppets.
Bettina Scholz created the architecture and the look of the digital space,corridors and warzone.
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